I explore how design can bring clarity to complex ideas and open up new ways of thinking.

My work combines curiosity, conceptual thinking and experimentation, with a focus on

understanding what design can be.

I explore how design can bring clarity to complex ideas and open up new ways of thinking. My work combines curiosity, conceptual thinking and experimentation, with a focus on understanding what design can be.

OSHEE AIR

(2026)

A functional energy drink concept developed to introduce a lighter, more refined aesthetic to the energy drink category. Built around the idea of air, the project translates lightness, clarity and energy into a distinctive visual and packaging language.

OSHEE AIR

(2026)

A functional energy drink concept developed to introduce a lighter, more refined aesthetic to the energy drink category. Built around the idea of air, the project translates lightness, clarity and energy into a distinctive visual and packaging language.

OSHEE AIR

(2026)

A functional energy drink concept developed to introduce a lighter, more refined aesthetic to the energy drink category. Built around the idea of air, the project translates lightness, clarity and energy into a distinctive visual and packaging language.

ARENI

(2026)

A footwear project exploring the relationship between foot anatomy, tactile perception and everyday movement. Inspired by the ancient Areni-1 shoe, the project investigates how the traditional flip-flop can be reinterpreted through a more considered interaction between the foot and the ground.

ARENI

(2026)

A footwear project exploring the relationship between foot anatomy, tactile perception and everyday movement. Inspired by the ancient Areni-1 shoe, the project investigates how the traditional flip-flop can be reinterpreted through a more considered interaction between the foot and the ground.

ARENI

(2026)

A footwear project exploring the relationship between foot anatomy, tactile perception and everyday movement. Inspired by the ancient Areni-1 shoe, the project investigates how the traditional flip-flop can be reinterpreted through a more considered interaction between the foot and the ground.

TREADS

(2025)

A project developed in collaboration with Steelcase as part of a CSM collaboration. The brief focused on improving wellbeing in office environments, starting from the observation that corridors and circulation spaces are often an underused part of the workplace.

TREADS

(2025)

A project developed in collaboration with Steelcase as part of a CSM collaboration. The brief focused on improving wellbeing in office environments, starting from the observation that corridors and circulation spaces are often an underused part of the workplace.

TREADS

(2025)

A project developed in collaboration with Steelcase as part of a CSM collaboration. The brief focused on improving wellbeing in office environments, starting from the observation that corridors and circulation spaces are often an underused part of the workplace.

VAULT

(2025)

A furniture project exploring the relationship between storage, functionality and contemporary living. The concept investigates how everyday objects can be organised within a considered structure, balancing practical requirements with a clear and restrained visual presence.

VAULT

(2025)

A furniture project exploring the relationship between storage, functionality and contemporary living. The concept investigates how everyday objects can be organised within a considered structure, balancing practical requirements with a clear and restrained visual presence.

VAULT

(2025)

A furniture project exploring the relationship between storage, functionality and contemporary living. The concept investigates how everyday objects can be organised within a considered structure, balancing practical requirements with a clear and restrained visual presence.

OSHEE VL BOTTLE DESIGN

(2025)

The bottle redesign explores how packaging form can strengthen brand recognition. Developed for the vitamin lemonade range, the project draws inspiration from the silhouette of a carafe and the geometric character of the OSHEE brand.

OSHEE VL BOTTLE DESIGN

(2025)

The bottle redesign explores how packaging form can strengthen brand recognition. Developed for the vitamin lemonade range, the project draws inspiration from the silhouette of a carafe and the geometric character of the OSHEE brand.

OSHEE VL BOTTLE DESIGN

(2025)

The bottle redesign explores how packaging form can strengthen brand recognition. Developed for the vitamin lemonade range, the project draws inspiration from the silhouette of a carafe and the geometric character of the OSHEE brand.

L24

(2024)

A furniture project developed as part of my Bachelor’s thesis, inspired by Polish residential architecture of the post-communist period. The starting point was the need for spatial and functional optimisation that characterised apartment design during the 1980s and 1990s.

L24

(2024)

A furniture project developed as part of my Bachelor’s thesis, inspired by Polish residential architecture of the post-communist period. The starting point was the need for spatial and functional optimisation that characterised apartment design during the 1980s and 1990s.

L24

(2024)

A furniture project developed as part of my Bachelor’s thesis, inspired by Polish residential architecture of the post-communist period. The starting point was the need for spatial and functional optimisation that characterised apartment design during the 1980s and 1990s.

BROMPTON JR

(2023)

It explores the adaptation of Brompton’s distinctive bicycle design language for younger users. The project considers how an established product architecture can respond to a different audience while addressing the specific ergonomic and functional requirements of children’s mobility.

BROMPTON JR

(2023)

It explores the adaptation of Brompton’s distinctive bicycle design language for younger users. The project considers how an established product architecture can respond to a different audience while addressing the specific ergonomic and functional requirements of children’s mobility.

BROMPTON JR

(2023)

It explores the adaptation of Brompton’s distinctive bicycle design language for younger users. The project considers how an established product architecture can respond to a different audience while addressing the specific ergonomic and functional requirements of children’s mobility.

AZYL

(2022)

A public transport shelter concept exploring how urban infrastructure can improve the everyday experience of waiting. The project focuses on the relationship between passengers, public space and the surrounding architecture, with an emphasis on comfort and spatial organisation.

AZYL

(2022)

A public transport shelter concept exploring how urban infrastructure can improve the everyday experience of waiting. The project focuses on the relationship between passengers, public space and the surrounding architecture, with an emphasis on comfort and spatial organisation.

AZYL

(2022)

A public transport shelter concept exploring how urban infrastructure can improve the everyday experience of waiting. The project focuses on the relationship between passengers, public space and the surrounding architecture, with an emphasis on comfort and spatial organisation.

MEASURE FOR MEASURE

(2022)

A chair design project developed at Central Saint Martins in response to a brief exploring the limitations of materials, dimensions and construction. The challenge was to design and build a chair using standard pine timber sections, working within strict dimensional constraints.

MEASURE FOR MEASURE

(2022)

A chair design project developed at Central Saint Martins in response to a brief exploring the limitations of materials, dimensions and construction. The challenge was to design and build a chair using standard pine timber sections, working within strict dimensional constraints.

MEASURE FOR MEASURE

(2022)

A chair design project developed at Central Saint Martins in response to a brief exploring the limitations of materials, dimensions and construction. The challenge was to design and build a chair using standard pine timber sections, working within strict dimensional constraints.